A Quick Listing of All Possible Embroidery Qualities

 

Sloppily

Shabbily
Simply
Attractively
Beautifully
Elaborately
Intricately

Masterfully

 

* All traders get a bonus to embroidery. 

* Leather armor cannot be embroidered on, but many other items that can be tanned can be.

* Reflex is one stat we know is used as a stat determining how well one can embroider.

* Embroidering an item changes its properties enough to have to Re-STOW items in it.

* There is a 4th circle requirement to study patterns.

* All patterns are the same difficulty to study for scholarship gain.  Some patterns are harder than others to use for actual embroidery.

* Patterns wear out after approximately 100 uses.  After 50 uses they show some wear, and when they have 10? uses left they show a lot of wear.  Worn patterns are more difficult to successfully embroider with.